![]() ![]() Despite this, it spawned a sequel, Gabriel Knight 3: Blood of the Sacred, Blood of the Damned, in 1999. The Beast Within garnered critical praise for its storytelling and characterization, and has made appearances in numerous "best" lists, but was not a commercial success following its release. Production on the game included recasting the roles of the main characters, due to the actors that voiced them in the previous title being unsuitable to portray them, and using computer-generated scenery for the location in the game, with filming minimized to two takes, and voice-over recording constrained to a single day due to the production budget. The game's story not only incorporates the mythology of werewolves and the rich history of Bavaria in its plot, but also improved on gameplay, including the involvement of a second playable character for exploration of the story in their perspective. Unlike its predecessor, the game was produced entirely in full-motion video – a technology that was popular at the time for game production but expensive to use. Interactive movie, point-and-click adventure Its Monday so time for more Dia & embeing Play Gabriel Knight 2: The Beast Within. ▼ The Beast Within: A Gabriel Knight Mystery Quick facts: The Beast Within A Gabriel Knight Mystery, D.
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